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Destruction of Sector 7

Find: 1 Turbo Ether, Sense Materia, & 1 Ether

The scene starts out with gunfire from the Sector 7 Pillar and Wedge falling from the top. He will talk to Cloud before he dies. Next you can talk to the old man hiding on the left to buy items, then go save and start climbing. You will see Biggs a short way up and can talk to him. Continue your climb, and talk to Jessie. At the top, meet Barret, and here you will fight Reno. Make sure to equip your characters before the battle.

HPMPLevelStrongWeak
1000N/A17N/AN/A
EXPAPGilItem
29022500Ether

If he uses his Pyramid attack, attack the person with the pyramid around them in order to break the pyramid.

After beating Reno, escape by using the cable Barret grabs. The entire section of the plate comes crashing down.

The party starts out near Wall Market. After a brief scene, you will end up near sector 5. Go up the wood bridge and toward the plank, where Tifa and Barret will join you. Now head to Aeris's House in Sector 5. Talk to Elmyra, then go upstairs and spend the night. When you try to leave the house everyone joins you. Before you leave for Wall Market, go to the house with the boy if you didn’t steal the 5 gil from (the house on the right), and he will give you a Turbo Ether.

Return to the playground in Sector 6. Near the fence you will find a Sense Materia. Now head to the Wall Market. Buy everyone new armor and weapons, as well as items if you want. Also, the guy in the artifact shop sells Materia now. Go over to the weapon shop, and talk to the guy on the left. He will sell you three Batteries, you need them later.

Go all the way north, near Don Corneo's mansion, and follow the group of kids that go running off to the right. Climb the wire that they kid tells you leads to the upper plate. Walk all the way up it to the steel girder. Jump off to the left, and walk down and to the right, all the way to the battery hole in the lower right. Insert a Battery, which powers the propeller, creating a walkway. Jump up to the propeller, and walk up it onto the pipe. Jump off the pipe to the tracks. Climb to the next socket on the left and insert another Battery. Then run up the beam and climb the cable. Instead of jumping across to the swinging wire, climb up off the top of the screen and insert a Battery here to get an Ether. Climb back down and jump across to the wire. Climb up the pipes and cables to the top.

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